Walking Papercut
  • AI Artifacts
  • Control Concepts
  • Inspiration
    • How-TosIn this category of how-tos, you will find articles about the nature and use of gaming aids in general and those made from paper in particular. Why do I need How-Tos for Paper Models? Several reasons. Obviously, they need to be built. I have said it before and I will again, these models and miniatures are easy to make, but it does not hurt to know how. They mostly come with instructions (I know all of mine do), but there are still different techniques and approaches that you might want to read up about. Secondly, the idea behind all this is to be inspired, and there are certainly more and less traditional ways to use any given piece. You can modify paper miniatures easily, and there are a number of ways to go about that, too. Paper scenery also comes with an obvious way to use, but there is always so much more, and it cannot hurt to hear about some others ideas. In turn, maybe you can come up with a use no one has thought about before. In that case, I hope you let me know so that I can share it!
    • PapercraftHaving something to fuel your imagination when it comes to roleplaying encounters can be a great thing. Not only does a map make sure that everyone knows what is there and what is not. Having actual papercraft to represent walls, crates and of course the enemies can make any encounter more enthralling and enticing. Do I need Papercraft? Sure, you can make it work with imagination alone, and sometimes that might even be the better solution (because there are some things even the best models cannot do). But in general, having some kind of reference will make things run more smoothly and prevent misunderstandings. Even if it is just a grid with tokens for the participants. In this category, you can find all my proper models. Use them to enrich and to inspire. As usual, they come with the inherent ability to make as many as you need for your game. But they also have a background story and several adventure hooks for your planning pleasure. I hope you enjoy them, and as always, let me know what you think!
    • Let’s kill a GodThere comes a time in every reckless adventurer’s life when they get bored. One of the less wholesome ways to deal with that feeling is to think, “Let’s kill a god!”. This series of articles deals with the many ways in which deities can be ended or otherwise removed from their positions. While that may look like a great way to just get killed with a divine vengeance, it might actually be what aged adventurers need to feel the thrill of the chase once again. Each article (after the introductionary ones) will deal with a different type of deity (to make this work with as many systems as possible) and outline a way to remove them from office, so to speak. So, no matter which god you are after, eventually this will answer your call when you say, “Let’s kill a god!”.
    • Roleplaying Props
  • List of Artists – Commission Inspiration here!
  • English

roleplaying

AI Artifacts

guarded, exultant, sanguine – AI Artifact #5

This is the 5th AI Artifact, a magic item based on an image generated by an AI from randomly generated words. In this case, those words are “guarded”, “exultant”, and “sanguine”. If you want to know what this is about, you can find the rules here. I’ve had my first Read more…

By Walking PaperCut, 2 yearsFebruary 27, 2023 ago
Uncategorized

Historic Detritus – The Eclectic Collector’s Guide

What do you get the evil genius in your life that already has everything? Nothing, because they are evil and you should not support that. And, as we established, they already have everything – including a garden full of Historic Detritus. What is the difference between a collectible item and Read more…

By Walking PaperCut, 3 yearsDecember 21, 2021 ago
Ground Rules for killing a God
Let's kill a God

Ground Rules – Let’s kill a God #0

When it comes to killing a god, all bets are off, right? While that might be the case for your particular “deicide”, I wanted to lay down some ground rules to put things in perspective. So these are the ground rules that govern all those plots to off a deity. Read more…

By Walking PaperCut, 3 yearsDecember 14, 2021 ago
Roleplaying Inspiration

Soul Snacks – even More Uses

Soul Snacks are tiny specks of soul energy encased in a tasty shell. Devils and demons value them as quick pick-me-ups. Daring adventurers can use them to gain the upper hand in their cosmic adventures. You can get the Soul Snacks roleplaying supplement here. And here, you can find a Read more…

By Walking PaperCut, 5 yearsAugust 17, 2020 ago
sun god holy symbol
Roleplaying Props

Sun God Holy Symbol for Lasercutting

Create a magnificent piece to praise your shining lord! Be the envy at parties (or of your party)! Shine whenever you turn undead and smite the unholy with a vengeance. If you get this laser-cut from fluorescent acrylic, it will go that extra mile to catch the light in extraordinary Read more…

By Walking PaperCut, 6 yearsNovember 5, 2019 ago
Possible Exterios for the Wells of Nessus
Roleplaying Inspiration

Wells of Nessus – an Infernal Tavern Location

Need an infernal tavern, a meeting place for devils, or a place to have a diabolical time? Look no further than the Wells of Nessus. A devil bar with an intriguing (or disgusting) exterior and lots of room for interesting encounters. Either as a good place for infernal information gathering Read more…

By Walking PaperCut, 7 yearsJuly 17, 2018 ago
How-Tos

Benefits of using Paper Models

It will not come as a surprise to you that I am a big advocate of using paper models in your game. The good news is that there is nothing lost by trying something new. We have used plastic miniatures at our table for ages, side by side to paper Read more…

By Walking PaperCut, 7 yearsJune 7, 2018 ago
Roleplaying Inspiration

Are you real? – A 200 Words RPG where you might not be the Player

“Are you real?” is my entry to the 2018 “200 Word RPG Challenge“. The idea is to create a playable game using 200 words or less. If you think that is not possible check out the winners and finalists of the past for some inspiration. Here I humbly present to Read more…

By Walking PaperCut, 7 years ago
How-Tos

You should use Visual Aids in your Roleplaying Games

If you still think that the best place to have a roleplaying encounter is inside your head then I will wholeheartedly agree. Nothing can beat a good imagination when it comes to special effects and getting even the most minute detail just right. So what arguments can be made for Read more…

By Walking PaperCut, 8 yearsSeptember 22, 2017 ago
  • Resources
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